I successfully integrated Unity with 3D models generated via photogrammetry, enabling their visualization through Hololens—an augmented reality (AR) headset developed by Microsoft.
VR
Virtual Reality – Diabetic App
In 2020, I developed a cutting-edge mobile application in Unity tailored to assist in diabetes management for myself. This innovative app served as a comprehensive platform for monitoring glucose levels, insulin intake, and various health parameters linked to diabetes care by incorporating a server-based system so I could securely upload my health data, including blood sugar readings, dietary information, physical activities, and medication logs to a remote server. This ensured data accessibility and preservation, fostering informed decision-making for myself and healthcare providers.
An exceptional feature of the app was its integration with Virtual Reality (VR). Through this technology, I could connect to the server and visualize my health data in immersive VR environments. This unique approach allowed for a more engaging and interactive experience, with an innovative way to comprehend and analyze my health metrics.
Mars 2030 VR Game
Hello everyone!.
Proud to be part of Mars 2030 VR Experience, where I made lava rivers with RealFlow. Take a look at http://mars2030-vr.com/
luisM.