Download this RealFlow scene where a ship is crossing the sea in the middle of a storm. You have two possibilities, either downloading the scene with initial state and ready for simulating or downloading the scene without initial state for checking out the parameters. Your choice 😉
Now is the turn for some videos of Dyverso. As I said in the previous post there are a lot of videos coming ;). Let’s try to learn how to make amazing simulations but knowing what parameter we need to play.
RealFlow tutorials series – Dyverso
Learning RealFlow 2015: Dyverso Starting with Dyverso
Learning RealFlow 2015: Dyverso modifying the resolution
Learning RealFlow 2015: Dyverso – Speed for emitters
We are testing the VDB Mesher for RealFlow and I would like to share with you some test I made. The VDB mesher is very very very faster and pretty cool 😉 Some examples using several VDB filters below and even mixing them to get what we need.
Another great feature for RealFlow 2014 are the extensions when creating meshes. Imagine you can create huge extensions of meshes without extending the fluid simulation. For areas where there is not interaction between objects and fluid, the simulation would waste too much time to simulate those parts too. So, it was necessary to concentrate the simulation in the area where the objects are going to collide with the fluid. Mesh extensions will save you long time to simulate that kind of scenes.
I made a document to compare the mesh parameters so it can be easily to know what parameter we need to change to get what we want. I hope it helps. Click on the image to download the pdf file. This document will be valid for RealFlow 2013 as well as RealFlow 2014.
Holidays have finished and here we are again to post new graph tool. Sometimes we want to apply our displacement map to the mesh so the render can be faster only rendering the mesh and not applying the displacement map in the render process. In that case, we can mesh the particles by using the apply displacement option inside RealFlow, but sometimes we forget to do it and simulate again the mesh and applying the displacement could be a long process. By using graphs, we can apply the displacement maps we want in the folder we want, to the mesh we want as well. In order to do that,
– just open a new RealFlow scene
– Open the Simulation Flow and load the graph
– Change the paths in the graph and the settings you need, like tiles.
This process is very faster, and you don’t need to create a mesh node if you don’t want. The mesh node is only to display the mesh in the viewport.
The graph can be downloaded from here or it can be also downloaded from RealFlow resources