The Ocean Force Field daemon is one of most interesting tools included in RealFlow 2014. It will allow us to apply a force to modify the fluid’s dynamic. And it is not only for Hybrido fluid but for objects too, giving us the possibility to create very interesting effects. Please, take a look at the videos and I hope you enjoy them.
Hi all and happy new RealFlow simulations!
My colleague Thomas Schlick made this awesome video talking about Displacement and Meshes mixed with Dynamics in RealFlow 2013. Great job Thomas!.
I post another tutorial about how to work with dynamics solver Caronte inside RealFlow, and we can know a bit more about the fracture tool. Enjoy RealFlow 2013!
Thank you for your patient because last month has been a bit crazy . So, I made some videos to know how to use Hybrido from basic to advanced. They have sound but if you don’t like my voice turn off the audio and read the subtitles as always. I hope you enjoy RealFlow 2013 and the videos, of course!!!
Working with the RelationShipEditor in RF2013
Hybrido working with stream emitters
Next tutorials for coming!
RealFlow 2013 working with Caronte.
RealFlow 2013: Hybrido and Caronte.
RealFlow 2013: Hybrido Mesh.
My colleague Gustavo is presenting the RealFlow 2013 version at the FMX, Stuttgart. I leave some videos for that presentation.
Fluid Working with Batch Graps
Massive fluids and massive secondaries
Amazing and fast simulations
Massive simulation with not impressive machine.
New meshing with incredible meshing time.
Alembic import / export
Maxwell Previews inside RealFlow
Working with GPU
Complex dynamics and fracturing simulations
Massive elements inside RealFlow
Dynamics Simulations without passes
A new tutorial to know how to work with Multijoints in RealFlow and Caronte’s dynamics. The videos has two parts. The first one is how to collapse a bridge without Multijoints, and the other one by using Multijoints.
Collapsing a bridge without Multijoints
Collapsing a bridge with Multijoints
My colleague and friend Thomas Schlik made these impressive videos, to show a RealFlow Introductory Training Suit.
Particles Fluid Introduction
I would like to say that cmiVFX has released several videos to work in production which are focus on RealFlow and Caronte. As you know, Caronte is the dynamic solver inside RealFlow. If you are looking for the way to work with big scenes and dynamics effects, these videos will be great for your purposes. You should take a look.
Realflow Destruction Tactics Vol 01
Realflow Destruction Tactics Vol 02
We know we can set an initial or angular speed for dynamics objects in RealFlow, but we can’t animate directly these parameters on time. So, the only way to animate these parameters is using scripting. If we animate the initial velocities for objects will allows us good effects like explosions, objects which are getting breaking in the air, for example. In order to do this effect:
1- We’ll need to load the objects as SD and not as Multibody. It is due to the Multibody won’t change its pivot point position so it will be always in the same point.
2- Once the SD is loaded, we’ll open the BatchScript (F10) and paste this script.
Click here to download the script.
3- This line,
scene.simulateStep(), will simulate the scene directly from the BatchScript allowing us to change the initial velocities for the objects. So, we’ll nee to run the script from the Script menu and Run option in the BatchScript window. You can’t stop the simulation once the last frame is simulated, so you’ll need to hit the ESC key to cancel the simulation. If you don’t cancel the simulation, only the last frame will be overwritten.
Below you have some video examples controlling this effect.
Running without scripting
Running with scripting
Controlling several objects with scripting