I would like to share some tutorials I made long time ago about how to import and render meshes or particles with different kind of renders engines. Unfortunately there is not sound, only subtitles, because I don’t have time right now to edit the sound but I wanted to share them anyway. I’ll replace the videos with the edited sound when I can. Sorry for that.
How to importing a RealFlow alembic mesh sequence in Maya
How to render meshes and particles with Renderman by using RFConnect in Maya 1
How to render meshes with Arnold by using RFConnect in 3dsmax
How to render Alembic mesh sequence with Mantra – Houdini
How to render RealFlow particles with Krakatoa in Maya 1
How to render particles in Krakatoa Maya 2
How to render particles in Renderman by using RFConnect in Maya
How to render Alembic particle sequence with Mantra – Houdini
I made a tutorial for Digital Tutors, explaining how to work with a Hybrido scene and creating secondaries for it, and the process to get the mesh. The scene and water material for Maxwell is also included. Click on the image to see the tutorial.
I want to start several tutorials explaining the method to work from your 3D application, make the simulation in RealFlow, take all necessaries passes from the simulation and rendering them with Maxwell to composite with NUKE. We’re going to start with the easier video “The propeller simulation”
Here you are the first part “How to work with Alembic in RealFlow”