Tutorials: RealFlow 2014. Working with the isosurface parameter!

•June 17, 2014 • 4 Comments

Hi all!

I’m going to post a serie of videos about different features inside RealFlow 2014, and they will be posted daily to know more about RealFlow 2014 and how to work with it. Videos will be about new parameters like Ocean Force Field Daemon, Isosurface, Extensions, Bubbles, Graphs, etc.

Today, is the turn for isosurface. Knowing as the isosurface parameter will help us in the simulation is very important to get fluid simulations without any problem. I hope you enjoy the videos.

Video 1

Video 2

Video 3

Video 4

Video 5

Video 6

More to come.

Enjoy RealFlow 2014!.


RealFlow 2014 is out!!!

•June 16, 2014 • 3 Comments

Hi everybody!

RealFlow 2014 is out! with tons of improvements like viscosity for Hybrido, extensions for meshes, new interface adding shelves, commands organizer, Maxwell 3, new nodes for graphs, Mac 64 bits version gui and command line, new daemon Ocean Force Field, Bubbles as secondary emitter for Hybrido, RLM for licensing, etc. Click on the image to see the RealFlow 2014 documentation.



Enjoy RealFlow 2014!





RealFlow 2014 Whats new videos!

•June 11, 2014 • Leave a Comment

Hi everyone!

I would like to share the link with the RF2014 What’s new videos!. RealFlow2014 will be available in few days with tons of improvements, ocean force field daemon, bubbles, viscosity, improvements on pipeline, toolbars, sheeter with tendrils, interactive meshing, extensions, etc. Take a look and let me know what you think. Enjoy it!








Think fluid. Enjoy RF2014!


RealFlow2014 is coming!: New Ocean Force Field Daemon

•May 22, 2014 • 10 Comments


I’m pretty sure this will be my favorite tool for RealFlow, haha ;). The Ocean Force Field daemon will allow us to apply forces to the particles so we can make a turbulent fluid if we wish. I mean, we can create turbulent seas, rivers running free, etc, without having a static fluid when the simulation is going to start. No more statics fluids ;). How does it work?. Simple. Just configure the Ocean Force Field similar to RealWave to generate the waves. We’ll be able to mix several Ocean Force Field daemons to get the fluid aspect we need, like this simple test below, and…it is working as well for objects and of course, it can be used with textures so we’ll be able to use any animated texture to create any water effect, also export textures from RealWave and use them for this daemon. Have you thought of explosions, swirls, twisters on fluid, rolling waves,  for instance?





Enjoy RealFlow 2014!



RealFlow 2014 is coming: Bubbles secondary emitter

•May 22, 2014 • 1 Comment

Hi all,

RealFlow 2014 is coming and I would like to share some test I’m making with the new secondary emitter for creating bubbles in Hybrido. Secondary bubbles will give to the fluid a better realism for fluid scenes. Also the bubbles will have the opportunity to convert on foam once they are over fluid surface.




Enjoy RealFlow 2014!



RealFlow 2014 is coming!: FMX2014 presentation

•May 12, 2014 • 5 Comments

Hi all!

Take a look this RealFlow 2014 presentation that my colleague Victor Sanchez gave at FMX2014.

Enjoy RealFlow 2014!

RealFlow beta connectivity plugins for Autodesk 2015 products

•April 30, 2014 • 17 Comments

Hi all!,

We are testing beta plugins for RealFlow and Autodesk Maya, XSI and 3Dsmax 2015. So, I would like to share these beta plugins so you can test them too.  Since the plugins will be more accesible for all, here you can start testing the Autodesk 2015 ones.  Download the beta plugins from:

3DSMax 2015


Maya 2015 LinuxMaya 2015 MacMaya 2015 Win


Also, there is plugin for XSI 2015 win but just for windows at this moment.

Enjoy RealFlow!




Get every new post delivered to your Inbox.

Join 354 other followers