News: New plugins for RealFlow for Maya and 3dsMax 2013!

Hi all!

Finally, we have the plugins for RealFlow for Maya and 3dsMax 2013!. Due to Autodesk had changed its SDK, the plugins  were delayed, but now we have the plugins to work with the last versions of Autodesk products.

Go to RealFlow web page for further info about them clicking on the image.

PS: We’ll see the tiger in the next tutorial how to blend meshs fluids with Maxwell :)

luisM.

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~ by luismma on July 10, 2012.

9 Responses to “News: New plugins for RealFlow for Maya and 3dsMax 2013!”

  1. Awesome !!

  2. Hi, I really need some help finding the Rf plug-ins for maya 2013 (connectivily plug-ins) I cant seem to find it on their website.

  3. sorry it seems thats a silly question but i am beginner in realflow
    well i want to know howa can i import animated character fro 3ds max rigged by biped or cat or even bones …in realflow …
    every time i make SD exporter ….they goes with me there the skeleton ….and the main character freezz not animating ….so plz help

    • Hi Ahmed,

      Once you have installed the plugin, select the mesh and when exporting to SD, there is an option to detect the vertex deformation. It is “Automatic” by default, but you must to put it to YES.

      luisM.

  4. I personally think about how come you titled this post,
    “News: News plugins for RealFlow for Maya and 3dsMax 2013!

    LuisM´s RealFlow blog”. Anyway I actually admired the blog!
    Thanks for your time,Xavier

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