News: New plugins for RealFlow for Maya and 3dsMax 2013!
Hi all!
Finally, we have the plugins for RealFlow for Maya and 3dsMax 2013!. Due to Autodesk had changed its SDK, the plugins were delayed, but now we have the plugins to work with the last versions of Autodesk products.
Go to RealFlow web page for further info about them clicking on the image.
PS: We’ll see the tiger in the next tutorial how to blend meshs fluids with Maxwell
luisM.


Awesome !!
Hi, I really need some help finding the Rf plug-ins for maya 2013 (connectivily plug-ins) I cant seem to find it on their website.
Hi Nicolaj,
You’ll need to write to support with your account for this. Sorry. I can’t send you by here.
luisM.
Oh, thank you very much. I’ll do this as soon as I’ve got time, I just can’t wait
luisM.
sorry it seems thats a silly question but i am beginner in realflow
well i want to know howa can i import animated character fro 3ds max rigged by biped or cat or even bones …in realflow …
every time i make SD exporter ….they goes with me there the skeleton ….and the main character freezz not animating ….so plz help
Hi Ahmed,
Once you have installed the plugin, select the mesh and when exporting to SD, there is an option to detect the vertex deformation. It is “Automatic” by default, but you must to put it to YES.
luisM.
I personally think about how come you titled this post,
“News: News plugins for RealFlow for Maya and 3dsMax 2013!
LuisM´s RealFlow blog”. Anyway I actually admired the blog!
Thanks for your time,Xavier
Hi Xavier,
Thanks for reporting and thanks for your words.
luisM.